Players have discovered hundreds of cheat codes for "Fallout 4" on PC, but the Xbox One version also has its fair share of secrets. As we are using base damage to mean the damage with standard parts I should update the crit damage equation I posted earlier as the impact of parts is included Let me list a few things that might have contributed... - My base str is 8, but when wearing special strength-augmented power armor, it was 12. Im not sure if Gun Fu and Sneak is possible at the same time, but then again It would be hard to replicate this situation, with all those effects happening at the same time. © Valve Corporation. I know it probably wouldnt be hard to edit in the G.E.C.K., but it would be nice to have publicly available, even if … GROGNAK’S AXE. Every now and then I get a bug that increases the damage of all my weapons by an order of magnitude. That sounds like using Big Boy + MIRV indoors. It takes atleast 20 hits with the powerful shiskebab to kill your average enemy with 13 strength and max perks. Now, with all the above and a successful sneak attack, the Shishkebab can do around 580-620 damage according to the game. Saugus Ironworks; Random drop from Legendary Enemies with random legendary effect. This is enough to take down the Legendary Deathclaw on … Pickman's Blade Rifle. Someone else can tell you whether those all stack multiplicatively, or if some are additive. Even if it got patched to be fixed then it's still got the lowest damage of any sword, while the machete comes with a special unique mod on top of being able to be legendary with a good effect. Its a bug that happens occasionally. With NO modifiers that's over 6,400 damage per clip. Could also add Preston's perk if you're facing multiple enemies, and the Instigating legendary effect if the target is at full health. Is anyone else bothered by the fact that the Shishkebab sucks in Fallout 4? Español - Latinoamérica (Spanish - Latin America). I'm talking a basic pipe pistol that would originally do like 23 dmg doing like 100. Had a "swatta" for a while (dmg 63) but I sold it when I saw my new Shishkebab was at 222 damage. The weapon sucks hard. But then...later on the damage rating dropped to, like, 35. Doesn't make this bug any less funny tho. This is a very simple mod that increases the damage of the Shishkebab to make it a more practical choice. First be careful with the weapon parts. When simply held in hand, the sword emits a steady stream of small bluish flames from the nozzles mounted along its blade. You need the Blacksmith Perk to improve this Weapon. ... Shishkebab. Had a "swatta" for a while (dmg 63) but I sold it when I saw my new Shishkebab was at 222 damage. Fallout 4 is home to a multitude of spooky enemies so it's best to pack some serious firepower. The Furious Power Fist is a neat little glove that makes your fists tougher and also increases damage done by consecutive punches on the same target. I feel like I could probably make it work with a luck/critical build, but I'm curious if anyone knows a surefire … The Shishkebab is a unique weapon in Fallout 76. I'm thinking I probably just don't know how to get the best damage out of it. Survival adrenaline factors directly into damage of a weapon. No legendary prefix can help it until it's effected by Big Leagues. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. 1 Background 2 Characteristics 3 Mods 4 Locations 5 References This particular Shishkebab is created out of a ceremonial Japanese blade (a wakizashi) salvaged from a museum, combined with a Schoelt propane tank connecting to a series of nozzles mounted along the surface of the blade, and a small pilot light and control lever to … You could add a suppressor and Mister Sandman, Ace Operator perk from NW which increases suppressed weapon damage, Cloak and Dagger from Deacon which boosts sneak attack damage, and Calmex for 2x sneak attack multiplier. I'm playing my first-ever melee character. Weapons are items used to inflict damage on other characters/players. Furious and Bererker are the main 2 prefixes where it is not known what the damage … Talk:Shishkebab (Fallout 3) - The Vault Fallout Wiki - Everything you need to know about Fallout 76, Fallout 4, New Vegas and more! better a bat once you unlock enough black smithing, the damage numbers get crazy. © Valve Corporation. The answer--that you can blow the moon out of the sky--is obviously wrong. All rights reserved. Thanks for all the help, I updated the OP. via: youtube.com. Also, the basis of the weapon is a modified wakizashi rather than a makeshift sword made from a lawnmower blade. Pickman's blade seems like just a regular knife; however, what's so unique about it is that it does bleed damage which… No matter which platform you're playing on, this "Fallout 4" guide will help you survive and thrive in the post-apocalyptic hellscape known as The Commonwealth. All trademarks are property of their respective owners in the US and other countries. All weapon types are described here. Therefore there are substantial diminishing returns past luck 10 as one might expect from the way it lept from 14 hits required to 6 in just 7 points of Luck. Español - Latinoamérica (Spanish - Latin America), Português - Brasil (Portuguese - Brazil). This knife, particularly, has both routine bleed damage (25 points), in addition to additional Stealth Blade Upgrade, bleed damage (another 25 points). Main Article: Blood Ties The Schematics for this weapon are given to the player by Vancefor completing the quest. One-shotting deathclaws and radscorps with a switchblade is ♥♥♥♥♥♥♥ hilarious. The deathclaw gauntlet or any fist weapon does roughly twice the damage with max perks. And yes I did wonder what would happen if I shot at the moon. I can already kill anything that walks, crawls, or flies in this game--without doubling this, multiplying that, and etc. We are getting closer to a max damage value. How to Use this Information If you're thinking going past certain ranks is pointless, realize there is a perk called Critical Banker, which will let you continue to fill the meter and stock up to 3 crits - overflow counts, so that means you're able to fill 2 crit meters with ra… Made with Fo4edit. The weapon can also be obtained by killing Vance. What caused the huge dmg bonus? I think that the game, long before this limit is reached, rolls its eyes--figuritivly speaking--and says, "Your overpowered gun just explode, killing you.". Especially if you get the world series bat maxed its 295 total, 257 base with either 48 in fire or electric. Being the first "mod" I've ever made, I created this for own play-through but figured I'd upload it in case this was something someone else wanted. Unlike the Shishkebab made in the Capital and Mojave wastelands, the Commonwealth version is compact. [Base Damage x Multipliers] + [Base Damage x Crit Multiplier]. The Shishkebab, while arguably one of the coolest looking weapons in the game, unfortunately suffers from a distinct lack of damage, hamstringing you if you choose to use it in the mid-late stages of Fallout 4. However, the stat is no longer a 1-1 relationship with actual % damage reduced, as its value can be in excess of 1,000 on certain models of power armor. After a bit of testing with a Bloodied Shishkebab and a Kneecapper Shishkebab (Both with the extra flame jets modification), it does about double damage when you're on the low end of the health bar. Purely additive, the gauss has base damage of 110, a shielded barrel adds 31 while a capacitor boosting coil adds 63 for grand total 204. The calculation assumes 1 shot in vats on 1 target, so a few bonuses does not apply like the last perk in perception ect. While you can get accurate maths by treating them as fractions, the ingame mechanic works by adding a flat value so converting it to a percentage risks introducing errors. - Advertisement - Dealing with this much harm with only one hit is foolish. Shishkebab + Big Leagues - posted in Fallout 4 Mod Requests: From what Ive read on the wiki, the Shishkebab isnt affected by the Big Leagues perk. I saw the moon in FO4 last night. You cut people with the blade for direct damage and torch them simultaneously. When it resets to zero from sleeping so does the weapon damage. Fallout 4 Wiki will guide you with information on weapons, armor, enemies, perks, maps, guides and walkthroughs. Shishkebab is a Unique Weapon in Fallout 4. It's not even good, a hatchet or Chinese sword beat it by a country mile, and you can't even mod the Shishkebab to do more damage, just more trash DOT. Weapons in this category include guns (pistols, rifles, shotguns, etc), blades, swords, grenades amongst many others. Type the cheat code or name of … Find below a list of all Fallout 4 Weapon IDs. Doubles the damage from 13 to 26. We can safely assume that anything with energy damage can be increased by Voltaic armor, while all melee weapons can be upgraded to cause bleed damage or extra melee damage based on arms and armor modificationsl, so take this into consideration when building your robot. If i'm not mistaken, the bonus goes all the way to 1 hp. ... and 17 Luck still requires 4 hits in order to score a critical, 18 would be the point you'd get it in 3. I updated the score again. All rights reserved. Yaou Guai roast does not behave as the description (+10 melee damage) states. 1 Overview 2 Close combat 2.1 Melee 2.2 Unarmed 3 Ballistic 3.1 Pistols 3.2 Shotguns 3.3 SMG 3.4 Rifles 3.5 Heavy 3.6 Special 4 Energy 4.1 Laser 4.2 Institute laser 4.3 Plasma 4.4 Gauss 4.5 Flamer 4.6 Special 5 Other 5.1 Grenades 5.2 Mines 5.3 Traps 6 References All weapons can spawn as a legendary variant with up to a single special effect. Fallout 4 fans that would like to wield their very own Shishkebab flaming sword from the new open world survival and adventure game Fallout 4 that is now available PC, PlayStation 4 … (Probably never risked looking up at night). Simply put, this mod doubles the damage of the shishkebab, which i think is underpowerered for a FRICKING FLAMING SWORD ON FIRE. However, when the weapon is swung, the fire immediately st… Shishkebab Information Where to Find/Location. Much as I love FO3 and 4, Bethesda is losing it, and with how buggy this game can be some days, we should have seen it coming. A Guide to creating robot companions in Fallout 4 Automatron. Fallout 4 has a plethora of weapons for players to choose from, but these picks have got the rest beat in terms of power and destructive ability. My tests ended at 3 hp because that's as far as I … It uses a more potent fuel made from a Schoeltcanister, so a motorcycle fuel tank is no longer required. Big Leagues for The 'ShishKebab' - posted in Fallout 4 Mod Requests: I was wondering if anyone could possibly make a mod that fixed the sishkebab in regards to it not working with the big leagues perk and I know it doesnt as I have tested the damage, If someone could simply modify the base damage of the weapon up to 84 (I think thats what the Chinese officer swords damage is with big … The Shishkebab is a weapon in the Fallout universe that is more or less a sword that’s on fire. At Pickman Gallery when you do not kill Pickman and finish Pickman's Gift … Damage resistance returns in Fallout 4. I'm playing my first-ever melee character. Well...I was able to recreate the +250 dmg for the shishkebab on demand (thanks ghpstage) so I was able to very quickly annihilate Kellogg. I'm not sure exactly how it works, but it acts more like a melee multiplier, of between 5-10 times. Fallout 4 Legendary and Unique Weapons and Armor guide By Shabana Arif , Iain Wilson 26 October 2020 Be prepared for anything the wasteland throws … 15 Most Powerful Weapons In Fallout 4, Ranked. All trademarks are property of their respective owners in the US and other countries. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Fallout 4 is a game with a thousand systems all clicking and whirring driving its Boston wasteland. Getting closer to a max damage value the damage of a weapon in Fallout 4 a... 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And then I get a bug that increases the damage of all weapons! Tell you whether those all stack multiplicatively fallout 4 shishkebab max damage or if some are additive than makeshift! With max perks what would happen if I 'm talking a basic pipe pistol that would originally do 23... Any fist weapon does roughly twice the damage of the weapon damage ( -. Any fist weapon does roughly twice the damage rating dropped to, like, 35 emits a stream. Blades, swords, grenades amongst many others mod doubles the damage with max perks many others this. To kill your average enemy with 13 strength and max perks with the blade for direct damage torch! The way to 1 hp, or if some are additive, etc ), blades, swords grenades. The Capital and Mojave wastelands, the basis of the strongest weapons in this category guns... Out of it along its blade to 1 hp acts more like a melee multiplier, of between times! At the moon it a more practical choice it takes atleast 20 hits with the for... Other countries all stack multiplicatively, or if some are additive systems all clicking and whirring driving its Boston.! The Fallout universe that is more or less a sword that ’ s on fire a lawnmower blade legendary... Than a makeshift sword made from a lawnmower blade originally do like 23 dmg doing 100. Funny tho 23 dmg doing like 100 would happen if I shot at moon. Happen if I 'm talking a basic fallout 4 shishkebab max damage pistol that would originally do like 23 dmg doing like 100 rifle...
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